TERM_DEFINITION · ID: resource-trade
Resource Trade
aka リソーストレード · CDトレード
Spending a minor cooldown to force a major defensive one, netting an advantage for the real fight.
DIFF
4/5
PRO
5/5
Role TankDPSSupport
Style HybridDivePoke
Phase SetupMid-Fight
§ Breakdown [JA only — English translation pending]
Hookで死なないSuzuを引き出す、Echo Beamで Lampを引き出す、Trace Pulseで Immortalityを引き出す等。Trade単体では損に見えても、その大CDが落ちている間に本命のFightを起こせばリターンが回収できる。Pro試合の駆け引きの基本通貨。
✓ When to Use [JA only — English translation pending]
Ult Cycleの噛み合わせ前、または敵の鍵となるサポートCD(Suzu/Lamp/Trance/Coach)を抜きたい時。
✗ Failure Modes [JA only — English translation pending]
相手が「吐かない判断」をして自分のCDだけ消化、純損失。Tradeのつもりが死亡してUltチャージも献上。
Related Cards
bait-cooldown
Bait Cooldown
TankDPS
aka ベイトクールダウン / CDベイト / Cooldown Bait
A light pressure move to draw out enemy defensive cooldowns (Suzu / Lamp / Immo) before the real engage.
aggro-ping-pong
Aggro Ping Pong
TankDPS
aka アグロピンポン / Pong
Two or more players take turns drawing aggro, scattering enemy aim and burning support cooldowns.
soft-engage
Soft Engage
TankDPS
aka ソフトエンゲージ / Soft Touch
Non-committal pressure designed to extract enemy reactions and cooldowns without taking a fight.
ult-cycle
Ult Cycle
TankDPSSupport
aka ウルトサイクル / Ult Economy
Long-game management of team ult economy across fights — engineering favorable trades every round.